#pragma once

#include "DX11Includes.h"
#include <mmsystem.h>

class FPSMeasure
{
public:
	FPSMeasure(void);
	~FPSMeasure(void);
	void Initialize();
	void Frame();
	int GetFps();

private:
	int m_fps, m_count;
	unsigned long m_startTime;
};
